If the Robot Pilot is KO'd, whether wearing the Power Armor or the Mighty Mech, it is immediately placed into its Base Zone, facing “north” toward your Base OR toward the human player if currently in the row next to its Base. If a Robot Pilot's Base Zone is occupied, draw unused Program Cards from the stack and resolve the movement from its Base until it reaches an open Zone. Robot Pilots never lose their Power Armor if KO'd, and will respawn at full health. If your Mine/Turret KO’s a Robot Pilot, it does not then execute its action.