1. Program Area
2. Combat Section
3. Power Up Section
4. Mighty Mech Section
5. Deploy Section
6. Resource Track
Energy and Credits Tokens start on the “3” space
1. Name and Ability
2. Status Icon
3. Weapon Card Slots
4. Health Track
5. Knock Out Reminder
1. Type of Weapon
2. Victory Points
3. Purchasing Cost
4. Attack
5. Power Attack