Tiny Epic Mechs

Card Overviews

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PLAYER CARDS:

1. Program Area

2. Combat Section

3. Power Up Section

4. Mighty Mech Section

5. Deploy Section

6. Resource Track

Energy and Credits Tokens start on the “3” space

PILOT CARDS:

1. Name and Ability

2. Status Icon

3. Weapon Card Slots

4. Health Track

5. Knock Out Reminder

ZONE CARDS:

WEAPON CARDS:

1. Type of Weapon

2. Victory Points

3. Purchasing Cost

4. Attack

5. Power Attack

PROGRAM CARDS:

Related Rule(s)