• Depending on the card, the Robot Pilot will move in the direction it is facing. It "sees" three Zones: forward, left, and right.
• Some cards require the Robot Pilot to decide on which Zone to move to based on its number value (). If there is a tie in values, it will instead always move forward.
• The Robot Pilot cannot move into a wall (out of the arena) or a Zone occupied by the other Robot Pilot. Instead the Robot Pilot turns 180° around, facing the opposite direction, and then moves forward.
• The Robot Pilots can move into a Zone occupied by other Robot Pilot's Mine or Turret. The Mine/Turret does not then trigger.