Wood
Food
Steel
Any 1 Resource
"Wealth"
"Secret"
"Nature's Fury"
Any 1 Rune
With a Village
Without a Village
Influence: The amount of control that you have over an Island, given by each of your units.
Island Runes
Island
Fjord
Ferry Route
Settler
Boat
Temple
Village
Era: The round that the game is currently in, marked by the Raven; there are 3 eras in the game.
Sail a Boat: Move 1 of your Boats from a Dock to a Fjord, Fjord to Fjord, or Fjord to Dock.
Deploy Settlers: After a Boat docks, pay 1 , up to the Sail, to add that many Settlers. Referred to as placing "boots on the ground."
Attack Settlers: After adding Settlers to an Island, if you have more Settlers than each other player, each must remove 1 of their Settlers.
Raid a Village: After Sailing to a Dock with a Village, pay the era’s cost to take it.
Dedicate a Village: Once per turn, pay a raided Village to perform a Dedication Action.
Explore with a Settler: Move one of your Settlers to an adjacent Island, following a Ferry Route.
Build: Pay to build a Boat or a Temple.
Harvest: Gain any resources, up to the number listed.
Battle: Turn the Viking Card facedown to start or join a battle, fighting to gain a Favor Card.
Favor Card: The reward for winning a battle (max of 3). Has Passive Runes.
Valhalla Boon: Perform this action if you lose a battle.
Fury: Move the Fury Marker up or down. At the end of the game, the god with the most fury has the most powerful Rune.
Explore with a Temple: Move one of your Temples to an adjacent Island, following a Ferry Route.
Smite a Settler: Remove an opponent’s Settler.
Draw + Replace Card: Draw 1 Viking Card then discard 1.
Enter a Battle: Immediately flip the card to enter an on-going Battle.
Collect Resources: Gain the resources listed in the bag.
Exchange Resources: Swap one type of resource for another.