Rising Sun

The Game Board

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Map

The heart of the board shows the Map of Japan, which is where most of the conflicts in the game play out.

Provinces

The Map is divided into 8 different Provinces delineated by thick, colored lines. The Provinces may be occupied by Figures and Strongholds.

Borders

If two Provinces are considered adjacent, this is evidenced by a two-colored Border line separating them. Figures may Move between adjacent Provinces by crossing these Borders.

Shipping Routes

These lines connect certain Provinces across the Map. Figures may Move between two Provinces connected by a Shipping Route as if they were adjacent.

Rewards

These hexagons, attached to the Province, display what Reward it grants when a player successfully Harvests it. These can be several combinations of Coins, Victory Points, and/or Ronin tokens.

War Number Slots

Each Province has a slot to place a War Number token, as a reminder of whether a Battle will take place in it this Season, and where in the War order it will take place.

War Province Slots

At the start of each Season, the Battles that will take place during the War Phase are randomized by placing a number of that Season’s War Province tokens on these slots.

Victory Points Track

These slots are used to track each Clan’s Victory Points (or VP) throughout the game. If a Clan moves beyond the 50 slot, move its marker back to the 1 slot but flip it upside down as a reminder to add 50 VP to their score.

Honor Track

These slots are used to mark the relative Honor between the Clans. A Clan with its marker above another has more Honor than that Clan.

Shrine Slots

At the start of each game, 4 random Shrine tiles are placed in these slots. These represent the Shrines the Shinto may go to in order to worship the different Kami.

Political Track

These slots and symbols indicate the Turns during each Political Phase.

Political Mandate Slots

During their turn, players will place their chosen Political Mandates in these slots, going from left to right.

Kami Turn Symbols

Whenever the Political Phase reaches one of these symbols, a Kami Turn takes place, with each Shrine being resolved in order from left to right.

War Phase Symbol

When it reaches this symbol, the Political Phase ends and the War Phase begins.

War Phase Symbol

When it reaches this symbol, the Political Phase ends and the War Phase begins.

Related Rule(s)