Pay the cost ($1) and gain one of the following:

POWER: Increase your power by 2 on the Power Track. Power is the commodity you will spend in combat.

COMBAT CARD(S): Draw 1 combat card. Combat cards are used to augment the power you spend in combat (you may spend up to 1 combat card per character/mech in combat). If a combat card would need to be drawn from an empty deck, first shuffle the discard pile to create a new deck. If there is no discard pile, no cards are drawn.