RULES
Launch Tutorial
Scythe
Start playing right out of the box with Dized!
General
2
Goal
Object of the game
Components
20
Tokens
8
Power token
Structure token
Recruit token
Resource token
Encounter tokens
Star token
Popularity token
Action token
Units
3
Character miniature
Worker
Mech
Technology cube
Coins
Power dial
Faction mat
Player mat
Quick-start card
Riverwalk card
Structure bonus tiles
Factory cards
Concepts
18
Combat
6
Battles in a lake
Assigning power to combat
Combat overview
Combat card values
Combat resolution
What happens after a combat
Notes on movement
Where you can move to/from
Terrain type and what it produces
Structures
Structure bonus tiles
Faction special abilities
Encounters
The Factory
Factory cards
Objectives
Alliances and bribes
Placing stars
Set-up
8
Board setup
Faction selection
Starting card and track positions
Faction mat
Player mat
Character and worker placement
Quick-start card
Riverwalk card
Gameplay
21
Top-row actions
5
Top row overview
Bolster
Move
Produce
Trade
Bottom-row actions
10
Bottom row overview
Upgrade
Deploy
Build
Enlist
Saxony Mech Abilities
Rusviet Mech Abilities
Nordic Mech Abilities
Crimea Mech Abilities
Polania Mech Abilities
Scoring
2
Declaring the winner
Game end and scoring
Encounters
Gameplay overview
Turns and player mats
Notes on movement
Where you can move to/from
Examples & Tips
17
Strategy tips
5
Factory card tip
Star placement tip
Trading tip
Structure bonuses tip
Combat tip
Gameplay tips
4
First playthrough tips
Power dial assembly
Sample scoring round
Goal
Example of Combat
Terrain types and production
Forced to take a "dead" turn?
Upgrading
End-game bonuses
Factory card
Scoring
Achievement sheet
Rule clarifications
14
Edge cases
Limited stars and game end
Variant (Delay of the game)
Carrying resources
Moving units several times
Producing workers
Carrying workers
Retreating workers
Gaining power with Bolster
Multiple structures on a terrain/structures on lakes
What units participate in combat
Who can claim Factory cards
Revealing completed objectives
Placing stars
FAQ
Scythe
Category: Gameplay tips
menu
Scythe
Gameplay tips
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First playthrough tips
Contents of this Category
Strategy tips
Factory card tip
Star placement tip
Trading tip
Structure bonuses tip
Combat tip
Gameplay tips
First playthrough tips
Power dial assembly
Sample scoring round
Goal
Example of Combat
Terrain types and production
Forced to take a "dead" turn?
Upgrading
End-game bonuses
Factory card
Scoring
Achievement sheet