Your Speed () determines how far you may move. You spend 1 each time you move into a room.
Pathways are formed when two corridors on Dungeon Cards connect. Movement is always along a corridor unless you use a portal, and heroes may either move into and explore new dungeon rooms or move into already revealed dungeon rooms.
Performing a Heroic Action will end your movement.
Free Actions may be performed at any time during your turn, including during movement (performing a Free Action does not end movement).
Heroes in a Room: Heroes in no way affect the movement of other heroes. In fact, any number of heroes and enemies can be in a room at the same time. To clarify: If you enter a room without Stealth with an enemy in it, your movement ends immediately. This happens even if there are other heroes already present in the room.