Altar Space(s): 3 Speed: 3 Defense: 8
Melee Counter-Attack: +4 to Enemy Die.
Missile Counter-Attack: +3 to Enemy Die.
Spell Counter-Attack: After casting, Hero loses 2 focus.
Inferno - Enemy Action: Move 3 rooms towards the nearest Hero, then all Heroes within 4 rooms of Dragon lose 2 health.
Scorch - Torch Die Effect: All Heroes within 1 room of Dragon lose 2 health.
Hero Space Effects (from left to right):
• Any Skill Check: add 3 to the die result.
• Agility Check: add 2 to the die result.
• Strength Check: add 2 to the die result.
• Immediately lose 1 health.
• Lair Entrance: Immediately lose 2 health.
• Immediately gain 2 focus.
Altar Space(s): 2 Speed: 1 Defense: 6
Melee Counter-Attack: +4 to Enemy Die.
Missile Counter-Attack: +2 to Enemy Die.
Spell Counter-Attack: +1 to Enemy Die.
Get Over ‘ere - Enemy Action: Add a Goblin to the Entrance. Additionally, Goblin King heals 2 health (any 1 health marker).
Give ‘em the Stick - Torch Die Effect: All Heroes within 2 room of a Goblin lose 1
health (resolve for each Goblin).
Hero Space Effects (from left to right):
• Any Skill Check: add 2 to the die result.
• Any Skill Check: add 1 to the die result.
• Immediately gain 1 focus.
• Immediately add a Goblin to Entrance.
• Lair Entrance: Immediately add a Goblin to Entrance.
• Immediately gain 1 focus.
Altar Space(s): 4 Speed: 2 Defense: 6
Melee Counter-Attack: +4 to Enemy Die.
Missile Counter-Attack: +3 to Enemy Die.
Spell Counter-Attack: +2 to Enemy Die.
Choke Hold - Enemy Action: Move 2 rooms towards the nearest Hero, then all Heroes within 3 rooms of Gorgon lose 2 health.
Stone Gaze - Torch Die Effect: All Heroes within 3 rooms of Gorgon lose 3 focus. Additionally, Gorgon heals 1 health (any 1 health marker).
Hero Space Effects (from left to right):
• Agility Check: add 2 to the die result.
• Intellect Check: add 2 to the die result.
• Immediately gain 2 focus.
• Strength Check: add 2 to the die result.
• Roll 1 less Hero Die when performing any Skill Check (can not be 0).
• Lair Entrance: Roll 1 less Hero Die when performing any Skill Check (can not be 0).
Altar Space(s): 2, 4, 6 Speed: 2 Defense: 6
Melee Counter-Attack: +4 to Enemy Die.
Missile Counter-Attack: +2 to Enemy Die.
Spell Counter-Attack: +1 to Enemy Die.
Bite - Enemy Action: Move 2 rooms towards the nearest Hero, then all Heroes within 1 rooms of Hydra lose 2 health.
Regrowth- Torch Die Effect: Hydra heals 2 health (any 1 health marker).
Hero Space Effects (from left to right):
• Immediately gain MAX health and focus.
• Immediately lose 1 health.
• Immediately lose 1 health.
• Hero may immediately move again.
• Immediately lose 1 health.
• Lair Entrance: Strength, Agility, or Intellect Checks: subtract 2 to the die result.
Altar Space(s): 2, 4 Speed: 2 Defense: 7
Melee Counter-Attack: +3 to Enemy Die.
Missile Counter-Attack: +2 to Enemy Die.
Spell Counter-Attack: After casting, Hero loses 2 focus.
Plague - Enemy Action: Move 2 rooms towards the nearest Hero, then all Heroes within 2 rooms of Pharaoh lose 2 health.
Sacrifice - Torch Die Effect: All Heroes within 3 room of Pharaoh must choose to
lose 3 focus or discard one or their Spells from the game (if they do not have 3 focus to lose, they must discard a Spell).
Hero Space Effects (from left to right):
• Lair Entrance: Immediately lose 2 focus.
• Immediately lose 1 focus.
• Intellect Check: add 2 to the die result.
• Agility Check: add 2 to the die result.
• Strength Check: add 2 to the die result..
• Immediately gain 2 focus.
Altar Space(s): 1, 4 Speed: 3 Defense: 6
Melee Counter-Attack: +3 to Enemy Die.
Missile Counter-Attack: +4 to Enemy Die.
Spell Counter-Attack: After casting, Hero loses 3 focus.
Mind Blade - Enemy Action: Move 3 rooms towards the nearest Hero, then all Heroes within 1 room of lose 2 health and 1 focus.
Cosmic Shift - Torch Die Effect: Seer immediately moves to the Boss Mat (does
nothing if already there). Additionally, Seer heals 2 health (any 1 health marker).
Hero Space Effects (from left to right):
• Lair Entrance: Immediately lose 3 focus.
• Immediately lose 2 focus.
• Immediately gain 1 focus.
• Any Skill Check: add 1 to the die result.
• Immediately gain 1 focus.
• Any Skill Check: add 2 to the die result.