Brake enough to bring the plane to a halt once it touches the runway.
Place a die respecting the number constraint. The brakes must be deployed in order, startingwith the 2 space.
IMMEDIATELY advance the red Brake marker
one space. The Brakes only have an impact in the game’s final round.
You must deploy the Brakes in order, starting with the 2, then the 4, and finally the 6. You do not have to deploy all your Brakes, but the more you deploy, the easier your landing will be.
VICTORY CONDITION
During the last round of the game, your speed must be less than the position of the red Brake marker. See rule: Final Round and End of Game.
Example:
Isabelle deploys the 2nd Brake of the game by placing a die of value 4 on the 4 space.
She moves the red marker ahead one space (between the 4 and the 5).