The tail wind has picked up and you are advancing too fast. Turn your plane to control your speed.
ADDITIONAL SETUP
Place the blue Airplane token inside the Wind Ring so that the nose of the airplane is pointing at the white central space. Place this at the right of the Control Board.
RULE: AXIS PHASE
Immediately after the Axis phase, turn the blue Airplane token as many spaces as the current Axis position is off centre, even if the Axis did not move.
Example: At the end of the Axis phase, the Axis only moved one space, but it is now 2 marks toward the Pilot. They must therefore turn the blue Airplane token 2 spaces to the left.
RULE: ENGINE PHASE
During the Engine phase, add the wind speed (the number of the space the blue Airplane token is pointing to) to the sum of your Engine dice. This modifier applies to all rounds, even the last one.
Example: The blue Airplane token is pointing at the +2 space when the Engine phase is being resolved. The team must add 2 wind speed to the total of their Engines. In this case, it produces a result of 10. They will now advance 2 spaces instead of just 1.