RULES
Launch Tutorial
Roll Player
Start playing right out of the box with Dized!
Introduction
2
Theme
Objective
Components
22
Character Sheets
7
Character Sheets Overview
Race
Class
Alignment
Attribute Rows
Backstory
Scoring Info
Market Cards
5
Market Cards Overview
Weapon Cards
Armor Cards
Skill Cards
Trait Cards
Other Cards
6
Cards Overview
Player Aid Cards
Class Cards
Backstory Cards
Alignment Cards
Initiative Cards
Dice and Bag
Gold (Coins)
Charisma Tokens
Tracking Tokens
Setup
8
Starting Gold (Coins)
Determining Class
Backstory and Alignment Cards
Setting up the Market Deck
Creating the Market
Initiative Cards
Draw Starting Dice
Place Starting Dice
Sequence of Play
5
Overview of a Round
Roll Phase
Dice Phase
Market Phase
Cleanup Phase
Concepts
9
Attribute Actions
7
Attribute Actions Overview
Strength
Dexterity
Constitution
Intelligence
Wisdom
Charisma
Using Skill Cards
Gaining Gold (Coins)
Final Scoring
9
Final Scoring Overview
Reputation Stars
Scoring Attribute Goals
Scoring Class Color Dice
Scoring Alignment Card
Scoring Backstory Card
Scoring Armor Cards
Scoring Trait Cards
Resolving Ties (Tiebreakers)
Examples
7
Scoring an Armor Card Example
Dice Phase Example
Market Phase Example
Strength Attribute Action Example
Determining Class Example
Roll Phase Example
Jeweled Dagger Example
Variants
6
Placing Gold (Coins) on Attribute Rows
Alternate Way to Claim Initiative Cards
Less Random Setup Variant
Random Market Deck Variant
Short Game Variant
Friendly Market Variant
Solitaire Play
4
Solitaire (Solo) Setup
Solitaire (Solo) Dice Phase
Solitaire (Solo) Market Phase
Solitaire (Solo) Final Scoring
Notes and Clarifications
11
Attuned (Druid Class Ability)
Charming (Bard Class Ability)
Climb / Intimidate
Diplomacy
Jeweled Dagger / Longsword
Move Silently
Negotiate
Open Lock
Search
Sleight of Hand
Tower Shield
FAQ
Roll Player
Category: Notes and Clarifications
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Roll Player
Notes and Clarifications
If there is ever a discrepancy between a card and the rulebook, follow the rules on the card.
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Attuned (Druid Class Ability)
Contents of this Category
Attuned (Druid Class Ability)
Charming (Bard Class Ability)
Climb / Intimidate
Diplomacy
Jeweled Dagger / Longsword
Move Silently
Negotiate
Open Lock
Search
Sleight of Hand
Tower Shield