A player draws a white die, takes the matching white Cleric/Paladin Class card, and chooses the Paladin. If the drawn die is gold, or matches another player’s color, continue to draw until a unique color is drawn. During this step, no Gold is gained if a gold die is drawn. Once all players have a Class card, return all dice to the dice bag. Alternatively, instead of drawing dice, players may select the Class card they want in reverse turn order, ending with the Start Player.