On each Prisoner’s first turn, they will do the following:
1. Choose any unoccupied spot on the board (Fig. 1).
2. Place their Starting tile on that spot and rotate it as desired (Fig. 2).
3. Place their Prisoner token on the Start tile (Fig. 3).
4. Your Start tile has two exits. Draw a tile from the Tile Holder and flip it face up to examine it. Choose one of the two exits and place the tile so the passages connect, otherwise orienting it as you like. Then, repeat this for the second exit. (Fig. 4). Any tiles exiting the edge of the board wrap to the other side, so place the tile on the opposite edge.
Once all Prisoners, in turn, have completed these actions, the game may begin.