RULES
Launch Tutorial
Bayou Bash
Start playing right out of the box with Dized!
Overview
3
Description
Game End and Winning
List of Components
Set-up
3
Set-up 1. Build the Track
Set-up 2. Select and Place Racers
Set-up 3. Prepare Decks and Tokens
Concepts
7
Position and Turn Order
Movement and Direction
Falling Off the Track
Terrain
Ramming
Fans
Racer Abilities
How to Play
7
Round Process
Event Phase
Racing Phase - Drafting Jockey Cards
Racing Phase - Movement Turns
Roll and Resolve Movement
Stagger
Fan Phase
Rule Variations
13
Circuit Mode
Destruction Derby Mode
Stubborn Jockeys Mode
Time Trial Mode
Night Race Mode
Example Track: Grassy Glenway
Example Track: Silverstone Swamp
Example Track: Snake's Pass
Example Track: The Mucky Muck
Example Track: Broken Donut
Example Track: "U" Got What I Need
Example Track: Going the Distance
Example Track: Mad Patch Prix
FAQ
Bayou Bash
Category: Rule Variations
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Bayou Bash
Rule Variations
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Circuit Mode
Contents of this Category
Circuit Mode
Destruction Derby Mode
Stubborn Jockeys Mode
Time Trial Mode
Night Race Mode
Example Track: Grassy Glenway
Example Track: Silverstone Swamp
Example Track: Snake's Pass
Example Track: The Mucky Muck
Example Track: Broken Donut
Example Track: "U" Got What I Need
Example Track: Going the Distance
Example Track: Mad Patch Prix