Revenant

Bonus Actions

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As the last step of each of your turns (see Action Phase Steps), you may take one Bonus action from the five options listed on your Frigate board.

Reminder: You cannot choose a Bonus action option with a Corruption on it.

Cleanse: Choose either or both options (in any order):

A Discard an Operation card from your hand to contain a Corruption.

B Spend 1 Energy to contain a Corruption.

Reminder: Place the contained Corruptions on a Void Residue space.

Affiliate: Play an Operation from your hand, while checking its House affiliation, indicated by the House flag in the top left corner of the card. If you boarded a ship of that House this turn, you may choose one of these bonuses:

Ignore a single resource from the card’s cost.

Play another Operation card, paying full cost for both. The affiliation of this second card does not grant you any bonuses.

Note: Other ways of playing Operation cards e.g. the Belitan Arkship do not provide the Affiliation bonus.

Promote: Spend 3 Science to increase the rank of your Captain.

Activate: Resolve all your abilities with an Activate icon in any order. You can find these abilities on your Crew board and on certain Frigate cards.

Gain 1 resource.

Example (Affiliate): Emily has just finished her Crew action where she sent a Cadet to House Dunlork’s Arkship 1. Emily chooses Affiliate as her Bonus action. She spends 2 Science and 1 Energy 2 to play the Channeler Cadet card 3 placing it next to one of her Cadet spaces on the Crew board. The Channeler card is affiliated with House Dunlork 4. This means she could have played this card for 1 fewer resource, or she could play another card. She chooses the latter, spending 1 Material 5 to play Tithes 6. She is on the Step 5 of the Tactics track 7, so this card ability gains her 1 Material, 1 Neutronium, and 1 Science 8.