If the Word was guessed correctly, the Werewolf reveals their card, and must decide whether the other player was the Seer/Fortune Teller. When time runs out, the Werewolf points at either the other player or the extra card. They win if they correctly identify the Seer/Fortune Teller. If neither player was a Werewolf when the Word was guessed correctly, both players win!
If the Word was not guessed correctly, both players discuss who they think the Werewolf is, but unlike in the regular game, players may not claim to be the Seer/Fortune Teller or the Villager. Then both players point at either the other player or the extra card.
If either player points to the Werewolf, that player wins. If the Werewolf is the extra card, both players can win if they both point to it. If the Werewolf is a player and is pointed at, they lose. If the Werewolf is a player and is not pointed at, they win.