1. Move Patrolling Guards (see related rule).
2. Move Alarm Tracker.
3. Add an additional Guard to the board for each Lantern Cube picked up during the Movement Phase (see related rule).
4. Alarm Cards to be drawn and applied for any Ninja standing on a road tile or not in cover.
5. Senjutsu Cubes collected are rewarded with Senjutsu Cards.
6. Pass the First Player Token to the next player clockwise.
7. Rotate Movement Card/Interchange Decks.
8. Guard Phase ends.
At the end of each Guard Movement Phase the Alarm Tracker is automatically moved forward by 6 spaces.