When a Champion has damage equal to or higher than their hitpoint value, they are taken out of action. Put that Champion on their Gate, remove all damage from them, and flip their Champion card on their basic side if applicable. Opposing team gains 1 VP. The Champion whose Action or Reaction caused the Champion to be taken out of action instantly levels up, except if they are allied in which case there’s no level up.
When starting a turn out of action, a Champion may re-enter the board by using an action with a move icon; the first hex of movement must be spent to put the Champion onto one of their team’s deployment area hexes. An out of action Champion cannot be targeted with any ability or effect.