Super Fantasy Brawl

Standard Actions


In addition to using their hand of Action cards, players may also activate Champions using the Standard Actions shown on the player dashboard. These Actions are intentionally weaker than Action cards, but they offer some options when a player does not draw the Cores and/or cards of Champions they need.

Each Standard Action may only be used once per Activation Phase.

1) Spend the Manipulation (blue) Core to Move 1 and Plan 1.

2) Spend the Creation (yellow) Core to Move 1 and Heal 1.

3) Spend the Destruction (red) Core to Move 1 and Deal 1 damage to an adjacent Enemy. This damage ignores defence.

4) Spend 1 Core, Manipulation or Creation or Destruction , to Move 2.