Jump is a type of movement that allows the Champion to move up to X hexes, and move through hexes containing Enemy Champions, Statues, and traps without activating them. If the Champion ends the movement on a trap token, the trap is activated.
Dized Rules is a next generation rulebook for any tabletop game, including a search and a built-in FAQ. Dized also offers interactive play-along Tutorials which allow you to learn new games while you play!
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