Game Designer: John D Clair
Lead Graphic Designer: Benjamin Shulman
Graphic Designers: Peter Wocken, Jason Washburn
Game Developer: Michael Coe
3D Designer: Chad Hoverter
Editor: Dylan D. Phillips
Very big thanks to the smart and fun folks who helped with all the playtests. This was a different and interesting design challenge and their time and input were invaluable. Thanks to the Gamelyn Games team for their trust in me and their excellent contributions to the game design. I’d also like to highlight a couple of great games that informed and inspired this design. First is Blood Rage, a favorite game of mine which inspired the idea of card draft phases followed by dynamic battle phases. Second is The King is Dead, a brilliantly elegant design that informed some of my design framework around multiple warring factions where players are not locked into one side or the other.