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If you’re getting crushed and it’s no fun:

For a slightly easier game, give all Spirits a bonus Growth at the end of Setup.

For a slightly easier game, give all Spirits a bonus Growth at the end of Setup.

For a moderately easier game, omit the Invaders’ initial Explore at the end of Setup.

For a much easier game, do both.

Note: Two Blight rules can make the game extremely punishing if misplayed. Ravaging adds only one Blight to a land (not one per 2 Damage!), and Blight only cascades to a single adjacent land (not to all of them!).