If you’re getting crushed and it’s no fun:
For a slightly easier game, give all Spirits a bonus Growth at the end of Setup.
For a slightly easier game, give all Spirits a bonus Growth at the end of Setup.
For a moderately easier game, omit the Invaders’ initial Explore at the end of Setup.
For a much easier game, do both.
Note: Two Blight rules can make the game extremely punishing if misplayed. Ravaging adds only one Blight to a land (not one per 2 Damage!), and Blight only cascades to a single adjacent land (not to all of them!).