To attack a Monster, a player must be able to “hit” it. In order to hit a Monster, the player must play a card that matches both the color and the ring location that a Monster is in, as shown below.
Monsters cannot be hit in the Forest ring.
Only a few cards can hit Monsters once they are in the Castle ring. Those cards have a symbol on them to indicate this.
Each time a Monster is hit, it takes 1 point of damage unless otherwise specified. Rotate a hit Monster clockwise so that the next lowest number is now pointing toward the Castle. Each type of Monster begins with a different number of damage points. Goblins have 1 point, Orcs have 2, and Trolls have 3 points.