Celestia

1. The captain rolls the dice.

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The captain determines the challenges he will have to face. To do so, he rolls as many dice as indicated on the next “City” tile.

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In order to continue the journey, the captain will have to discard specific «Equipment» cards to overcome the events shown on the dice.

Caution: The captain shall NOT play the “Equipment” cards immediately after rolling the dice. He must wait for the passengers to decide whether they want to stay aboard or not.

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Example :

Orville is the captain during the first round. The aircraft is situated on the first city tile: he rolls 2 dice which show «Lightning» and «Fog». In order continue the journey – and after each passenger has chosen to stay or not – he will have to play a “Lightning arrester” card to cope with the “Lightning” and a “Compass” card to navigate in the “Fog”.

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