After shuffling all 60 land tiles, create 3 equal-size piles of 20 tiles each.
These symbolize how much time you have to score points. From now on, you must draw from a single pile until it runs out. Only then can you start drawing from the second, or later the third, piles. Additionally, you must score a certain number of points while drawing from each pile. To mark these points, use the 2 hound tiles .
Place the hound marked with I (Rufus ) onto space 15 of the scoring track. You must score at least that many points before the first pile runs out.
Place the hound marked with II (Ronja ) onto space 0/50 of the scoring track. You must score at least many points before the second pile runs out.
You must reach the 0/50 space a second time before the third pile runs out, so place the goal tile onto that space too. You must score at least 100 points total to win.
Failing to reach any of these pre-set scoring requirements means that you lose the Level.