Each Variable can only hold certain type of data. The available Variable types are:
Type Description
String Can be combination of numbers and characters. Cannot be used for arithmetic Actions and cannot be translated to other languages.
Number Can be any number, f.ex. 100, 4, -5 or 2.483. Numbers can be used in arithmetic Actions.
Asset A Variable that contains an ID of a certain file available in the File Manager.
Boolean A Variable which can only be one of two states: True or False.
Text A container only holding a custom line of text.
Block A specific, existing Block id can be stored in this variable. Used, for example, when creating "jump nodes", when you don't want the tool to draw a line between two blocks.
Voiceover You can store a VO in this variable, and call it, for example, with a trigger point. So that a custom sound is played when a certain thing happens during an animation.
NOTE: Variable types can only be changed for Custom Variables - not the default, pre-built ones. The variable type can be changed by clicking the gray text that has the variable type.