Every tutorial is built from steps (or blocks, as the developers call them). They can be either content steps or logic steps. (However, it's good to note that there can be logic inside a content step as well!)
CONTENT STEP is one “screen” (or “slide”) in a Dized tutorial. These are visible to the player and they provide information as text, images, animations and sound. Content steps can also gather information with buttons and can have logic inside them.
LOGIC STEP acts as the brain of the tutorial allowing creators to make the tutorials smart with conditional actions (if this, then that). Logic Steps are NOT seen by
the player. The story flow will just go through these steps very quickly.
FLOW ARROWS show all possible routes for the story flow are indicated with arrows. Brighter arrow indicates the default path, if there is one. (There is a possibility to hide arrows as well with certain logic actions, so two steps might have a relation even though it's not visible!)
STEP NAME is visible in the middle of the Step. The play symbol is visible when “Autoplay” has been set to “True”, and the second symbol means the step has a voiceover asset assigned to it.