Content Editor is where all the content steps are built. Basically everything a player will see during the tutorial, are inside of these steps or blocks. Besides just animations, each step can have interactive functions in them, as they might have logic inside of them: both through the timeline with trigger points and with by giving smart objects functionalities.
We will go through all the basics in this section, on how to create and modify smart objects, manipulate them, animate them, how to give them logic and how to make sure that you pick the best camera angles for your steps!