Finspan

Nautoma Introduction

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FINSPAN

NAUTOMA

SOLO RULES DESIGNED BY DAVID STUDLEY WITH KAREL TITECA

INTRODUCTION

This rulebook introduces a system for adding an artificial player, Nautoma, to Finspan, allowing you to play the game solo.

DESIGNERS’ NOTE: Our artificial opponents got the name “Automa” from the Italian word for “automaton,” chosen because the first opponent we made was for the game Viticulture, which is set in Italy. For Finspan, we switched Automa to Nautoma because we were feeling clever.

NAUTOMA DOESN’T FOLLOW THE RULES

You should familiarize yourself with the multiplayer rules before reading the Nautoma rules. When playing against Nautoma, you will always follow the multiplayer rules. Nautoma, however, plays by a simplified ruleset.

This rulebook explains how Nautoma overrides the multiplayer rules. Other than those exceptions, the game plays like a normal 2-player game.

• Nautoma does not get an ocean mat.

• Nautoma only gains or spends eggs, young, schools, or fish as described in this rulebook.

• For anything you do that involves other players, Nautoma only participates as defined in this rulebook.