Mistborn House War

Closing the Deal


To indicate negotiations are coming to a close, the Active Player
places their hand back on the Inquisitor pawn, then slowly counts
aloud to five
before taking their hand away.

This is the last chance anyone has to make final offers or play Personality cards to affect the deal. Once the Active Player’s hand leaves the pawn, all negotiations are final and except in a few rare cases — as with the Con Artist and Slanderer Personality cards — no further changes can be made

Once a deal closes, take the following steps in this order.

1 Pay the resource cost

2 Apply “When Solved” effects

3 Apply “Sly” Personality effects

4 Award Favor

5 Discard the solved Problem card