In Sentinels of the Multiverse, players control a cast of powerful Heroes against dangerous Villains in perilous Environments! The Villains and Environments are not played by players like the Heroes are, but are controlled by turning over cards from their decks and following the instructions on those cards.
Heroes and Villains clash in spectacular battles, and Sentinels of the Multiverse simulates those clashes through the dealing of damage. Many cards have HP, meaning Hit Points, which is a numerical representation of their health. When cards deal damage to other cards, the damaged card’s HP is decreased accordingly.
Baron Blade's minion card "Blade Battalion" deals 5 melee damage to Bunker. Before the attack, Bunker had 17 HP, so now Bunker has 12 HP.
Any card with an HP value is a target. Whenever a target is reduced to 0 HP or is otherwise destroyed, put it into the associated trash, unless that target was a Hero or Villain character card. Unless stated otherwise, when a Villain character card is reduced to 0 HP or destroyed, the Villain is defeated, and the Heroes win!