20 Strong: Nemesis

Escape or Defeat

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If a hero escapes or is defeated, remove their stat die from the ship but finish the round, skipping any remaining actions.

• Skip that player’s turn for the rest of the game.

• If the first player escapes or is defeated, the next clockwise player becomes the new first player.

• Do not decrease the dial if the previous first player already decreased it that round.

Related Rule(s)