20 Strong: Nemesis

Dice for Actions & Effects

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For basic actions, dice must come from the dice pool as normal.

For other actions, enemy attacks (including opportunity attacks), and any other dice rolls, dice are pulled from the exhausted area if possible.

• Any required dice not in the exhausted area are pulled from the dice pool.

• If some dice are still not available (currently applied to enemies or banished), the action or effect cannot be resolved. The one exception to this is enemy attacks, which use as many of their required dice as possible.

After rolling, all rolled dice are exhausted.

Related Rule(s)