20 Strong: Nemesis

Heroes & Stats

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You play as a hero. Your hero defines your starting stats and grants a unique ability.

Three of the 20 Strong dice are gray stat dice. They track your stats’ values as they increase and decrease throughout play.

• Health tracks how much damage you can take before you lose.

• Strategy indicates...

» how many times you can go through the Strategy phase each round.

» how many items of each type ( , , and ) you can have in your inventory at once.

• Recovery indicates how many exhausted dice you can get back each round.

Stat dice are never rolled. They cannot go below 1 (except Health , which results in the hero being defeated) or above 6.

In Nemesis, the only stat tracked with a die is your Health as you suffer damage or heal. Stat dice are used to physically represent the heroes as they move around the ship. In cooperative games, each stat die represents a different hero.

Your starting Health is your max Health. Some items can increase your max Health, but you cannot go above your max Health. Your current Health does not change upon gaining or losing the item, making it possible for your Health to end up higher than your max value.

Your Strategy and Recovery stats are static and reflected by the values shown on your hero card.

Some items can modify your Strategy or Recovery , but that stat is only altered for the duration of that effect. This is not tracked with the stat dice.

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