menu

Nemesis has three different item decks: Military , Technical , and Crafted .

In Nemesis, your Strategy determines how many items of each type ( , , and ) can be in your inventory at once.

In 20 Strong, items are used either for onetime effects or as ongoing abilities.

Single-use items can be used once and are then discarded.

Ongoing items have a persistent effect that lasts until the end of the game or until the item is discarded.

Nemesis also features Multi-use items. These can be used a number of times as indicated at the top of their card.

After using a Multi-use item, rotate the card counter-clockwise. If this reduces the remaining uses to 0, the item is discarded.

Unless they specify timing, items can be used at any time except in the Roll Dice step.

You may discard items at any time.

Items are gained one at a time. You cannot gain an item if you do not have room in your inventory. However, you may use or discard items you already have at this time to make room in your inventory. You cannot use items you have yet to gain.

Item cards provide Single-use , Multi-use , or Ongoing effects and make up the Military , Technical , and Crafted Item Decks.

1. Item Type

2 + 3. Number of Uses

4. Name

5. Item Effect