7 Wonders

End of an Age 1

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Each Age ends after its sixth game turn.

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The players must then proceed to the resolution of military conflicts. Each player compares the total number of shields present on their military structures (red cards and some Wonder boards) with the total of each of the two neighboring cities:

If a player has a higher total than a neighboring city, that player takes a Victory token corresponding to the Age just played:

Age I : +1

Age II : +3

Age III : +5

If a player has a lower total than that of a neighboring city, that player takes a Defeat token (-1 victory point)

If a player has an equal total to that of a neighboring city, no token is taken. Each player therefore gets, depending on the situation, 0, 1 or 2 tokens which are placed on their Wonder board.