RULES
Launch Tutorial
7 Wonders
Start playing right out of the box with Dized!
General
1
Objective
Components
13
Wonder Boards
8
Wonder Boards Overview
The Lighthouse of Alexandria
The Temple of Artemis in Ephesus
The Hanging Gardens of Babylon
The Statue of Zeus in Olympia
The Mausoleum of Halicarnassus
The Pyramids of Giza
Colossus of Rhodes
Game Components
Cards overview
Card Anatomy
Coins
Conflict tokens
Set-Up
3
Set-Up Decks
Wonders
Coins at the Start of the Game
Symbols
4
First Age Cards
Second Age Cards
Third Age Cards
Guilds
Concepts
8
Commerce
4
Commerce: Overview
Resources available for purchase
Resources not available for purchase
Commerce: Details
Victory Points
Construction
Production
Free Construction (chains)
Gameplay
14
Phase 2: Action
4
Phase 2: Overview
Phase 2: Build the Structure
Phase 2: Build a Stage of a Wonder
Phase 2: Discard the Card to Gain 3 Coins
Strategy
4
Strategies
Block your Opponents
The March of Progress
Prepare for Age III
Gameplay Overview
Phase 1: Choose a card
Phase 3: Move to the next hand
End of an Age 1
Discarding
End of the Game 1
Scoring
9
Objective
Scoring Overview
Scoring Military Conflicts
Scoring Treasury Contents
Scoring Wonders
Scoring Civilian Structures
Scoring Scientific Structures
Scoring Commercial Structures
Scoring Guilds
Variations
7
Two-Player Game
7
2 Player Game Overview
Game Set-Up
Gameplay: Choose a Card
Gameplay: Action
Gameplay: Move to the next hand
End of an Age
End of the Game
Examples
11
Production 1
Construction costs
Free Construction (chains) 1
Commerce: Buying
Commerce: Selling
Build a stage of the Wonder
Sixth Turn
Conflict Resolution
Scoring
Counting Scientific Structures
2 Player Variant
FAQ
7 Wonders
Category: General
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7 Wonders
General
Here's general information about the game.
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Objective
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Objective