Life represents your character’s health. You’ll start the game with the number of life counters listed on your character card.
• You can lose lives in battle, psychic combat and other dangers you may encounter. When you lose a life, remove a life counter from your character card.
• Different encounters throughout the game allow you to replenish lives by:
Healing – Replenish life counters as instructed up to the starting life value shown on your character card.
Or
Gaining – Replenish life counters as instructed. You may exceed your starting life value when gaining lives. Follow the rules of the encounter to know whether to heal or gain lives.
Lost all your lives? You’ve been defeated! Your turn immediately ends. Place your character on the Village space in the Outer Region.
• All objects, magic objects, followers, spells, trophies, gold, strength, craft counters and fate tokens stay with your character.
• At the start of your next turn, you must spend your gold to purchase as many lives as you can afford up to your starting life total at the cost of 1 gold per life counter. If you have no gold, take one life counter. Then, your turn ends.