The Wizard has a sword in addition to the Invisibility and Psionic Might spells. They also have 1 strength counter, 2 craft counters, and 3 fate tokens.
During the Wizard’s turn, they land on the Fields space and draw an Adventure card, encountering a giant with strength 6. The Wizard could evade the giant by casting Invisibility but decides to attack instead. Since the enemy card lists a strength value the Wizard must fight with strength.
The Wizard casts Psionic Might, which allows them to add their starting craft value of 5 to their strength of 3. Since the Wizard is in battle, their sword adds an additional point of strength, bringing their total strength to 9 (5 from Psionic Might, 2 from their strength value, 1 from their strength counter, and 1 from the sword). The giant rolls a 6 for their roll and the Wizard rolls a 3 for their roll.
After their attack rolls, both the giant and the Wizard have the same attack score of 12, which would result in a tie. The Wizard decides to pay a fate token to reroll their attack roll, this time getting a roll result of 5. Now the Wizard has an attack score of 14 while the giant keeps its attack score of 12. Since the Wizard’s attack score is higher, they defeat the giant and take the enemy card as a trophy. If after the reroll the Wizard’s attack score had been lower than the giant’s, the Wizard would have lost a life and their turn would have immediately ended