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If you wish, once per Encounter you can Fuse two cards of the same Ether element when assigning cards as Roles.

To Fuse cards, slide one of them fully behind the other.

• The bottom card “disappears” from your Hand; it does not become a Reserve card.

• Freely choose any Ether element to replace the Ether element of the top card. It retains all of its other statistics.

In the Cleanup Phase, you must discard both of the Fused cards. Fusing cards gives you flexibility but requires you to discard a card you would otherwise be able to keep for the next Encounter.

The two Fused cards separate after the Action Phase. They are therefore treated independently when taking damage or Upgrading.