Sanctuary

Ongoing Effects

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Whenever you play an Animal or Project tile with the depicted icon (in this case, Rock or Asia), the required action strength for this tile is reduced by X (in this case, by 1 or 2). The effect does not yet apply when you play the tile depicting this ongoing effect!

If you play a tile that triggers several of these ongoing effects (in this case, a Rock animal from Asia), the effects are cumulative (in this case, the required action power is reduced by 3). However, the required action strength is never lower than 0. If you can play 2 Animals with an upgraded Action card (here, for example, if you play 2 Asian animals together), the effect applies to each of the 2 Animals separately.

The effect has no impact on Building tiles with this icon.

Whenever you play a tile with the icon depicted before the colon (in this case, Herbivore), you gain the effect depicted after the colon (in this case, take 1 Building from the display). This also applies to the tile on which this effect is depicted!

If you cannot carry out the effect (here, for example, because there is currently no Building in the display), then it goes to waste.

If you play a Project tile with which you Release an Animal into the wild, place the Project tile on an Animal tile in your zoo that has the appropriate icon (in this case, Africa).

The Animal and the icons depicted on it are no longer considered to be in your zoo. You can no longer use the Animal's icons and you will gain no points for the Animal at the end of the game. Gain 2 or 3 Conservation markers for it immediately, depending on whether the released Animal is a Small or Large Animal (see Animal Sizes). You may not place the tile on a Project or Building tile that shows the depicted icon.