If your playgroup can fill registers quickly and everyone understands how conveyor belts work, it’s time for a new set of race courses.
RIVER RUN
Game Length: Medium
Boards: Tempest, Docking Bay B
Checkpoints: 3
THE CACTUS CUP
Game Length: Long
Boards: Cactus, Docking Bay B
Checkpoints: 6
DANGEROUS CURVES
Game Length: Medium
Boards: Cactus, Misdirection, Docking Bay A
Checkpoints: 3
Note that the 2nd Checkpoint covers a battery space, so it is not active during this race.
TWIST & SHOUT
Game Length: Medium
Boards: Sidewinder, Energize, Docking Bay B
Checkpoints: 2
Yes, the Docking Bay is in between the 2 boards!
TREACHERY
Game Length: Long
Boards: The Keep, Cactus, Misdirection, Docking Bay A
Checkpoints: 3