Robo Rally

Damage overview

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Robots get knocked around quite a bit during these hectic races, and any time they fall into a pit, are shot, or are knocked off the board, that player must take damage in the form of damage cards. Damage cards are also programming cards that will cause a bit of randomness when resolved. The damage deck contains 40 cards, and they are kept in a random stack. When you take damage, draw that many cards from the top of the damage deck, 1 at a time. Where each damage card goes depends on which type it is. There are 2 types of damage cards in the damage deck: SPAM and Haywire.

If the damage deck runs out of cards and you need to draw damage, shuffle the damage discard pile to form a new damage deck. If you cannot reshuffle because there are no cards in the damage discard pile, you take no damage during this register.

Important: Always draw damage 1 card at a time.