Robo Rally

Pushing other robots

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When your robot moves into another robot’s space, or would move into that space but fails to because of an obstruction (typically because a wall is preventing the other robot from being pushed out of its space), that is a push. No matter how far your robot pushes another robot (even 0 spaces), that is a single push event. For example, if you resolve a Move 3 and push an adjacent robot 3 spaces, that counts as one long push, not 3 separate push events.

If a robot enters a space occupied by another robot, the robot in motion will normally push the other robot in the direction the pushing robot is moving until it ends its move. Robots do not change the direction they are facing when they are pushed. Robots can be pushed almost anywhere on the board, including into a pit. They can even be pushed off the side of the board! But, robots cannot be pushed through walls. If a robot pushes another robot into a wall, both robots immediately end their movement.

When a robot pushes another robot, that might also cause other robots in a straight line of robots to also be pushed.

Some upgrades cause pushing or interact with pushing. When an upgrade uses the word “push” to describe an effect against another robot, that is a push. Pushing does not inherently cause any damage.

Important: Conveyor belt movement during Board Element Activation does not cause pushes. A robot that would convey off of a conveyor belt does not do so if a robot or wall is in the way.

Hulk x90, Hammer Bot, and Smash Bot are sitting in a row when Smash Bot’s priority comes up. Smash Bot moves 1 space and pushes the other 2 robots 1 space each.

Here, Smash Bot would push Hulk x90 3 spaces, but when Hulk x90 hits a wall, both robots must stop. The remaining move from that programming card is lost.

Important: Conveyor belt movement during Board Element Activation does not cause pushes. A robot that would convey off of a conveyor belt does not do so if a robot or wall is in the way.

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