The player gains a resource of their choice from the 4 Raw material types (Stone, Clay, Wood, Ore) every turn.
The first stage allows the player to gain one resource of their choice from among the 4 raw materials (Stone, Clay, Wood, Ore) each turn.
The second stage allows the player to gain one manufactured good of their choice chosen from among the 3 types (Glass, Textile, Papyrus) each turn.
The third stage is worth 7 victory points.
These resources cannot be bought by neighboring cities