Phase 2 - Look for Trouble/Loot the Room: If you fought a monster in phase 1 skip this phase and go to phase 3, charity.
If you did NOT draw a monster when you first opened the door, you have two choices: either Look For Trouble or Loot The Room.
Look For Trouble: Play a monster from your hand and fight it, just as if you had found it when you kicked open the door. Don’t play a monster you can’t handle, unless you’re sure you can count on getting help!
Loot The Room: Draw a second card from the Door deck, face down, and place it in your hand.