Wyrmspan

Scoring objectives

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Automa’s quantity of the target objective for this round is calculated using a base value (shown for each round at the bottom of the objective tile) plus any coins on the objective tile. The base value represents the lowest quantity of the targeted item that Automa will have.

The objective tile shows core values for that objective for each of the 4 rounds, from left to right. Starting with the core value for the current round, add the number of coins Automa has on the objective tile (if any) to determine Automa’s quantity for the objective. As with you, Automa’s quantity must be greater than 0 to score points for the objective.

In some cases, this can yield a quantity of the objective for Automa that is not physically possible for the player. In these cases, Automa has the maximum possible quantity (e.g. 3 cave cards and 4 dragons in a cave).

Use one of Automa’s player markers to mark her rank on the round tracker. Return any coins on the objective tile to the supply.

If you just completed objective scoring for round 4, skip to Game End and Scoring.

EXAMPLE - —Scoring Objectives: At the end of round 2, the objective Medium Dragons on your player mat is scored. For Automa, the round 2 base value is 1 (red circle), there are 2 coins on the tile so Automa has 3 (base of 1+2 coins) Medium Dragons for this objective.