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Prime

Slowly rotate the Tesseract to find the removable cube that is both lowest in height and value. A cube that is lower in height will always take precedence. If the lowest cubes are tied for both height and value, you may choose which cube to Prime.

Remove this cube from the Tesseract. Roll it. Then place the cube in the Primed Area, beneath the matching value icon.

If the newly Primed cube causes there to be three or more cubes of that value in the Primed Area, a Breach occurs. Advance the Breach token one space on the Breach track, signaling that you are one step closer to total annihilation.

Remember: If a player Adjusts a Primed cube into a column containing three or more cubes, it does NOT cause a Breach.

Doing so could consolidate risk occurring in multiple columns into just one column - or certain player abilities or situations may arise where Adjusting a fourth or fifth cube into a column is attractive. But do so with care ...

If a newly Primed cube causes there to be six or more cubes of a value, it causes two Breaches!