Tesseract

Unique

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Unique

Each Researcher has a unique Action printed on their character card. As you plan your 3 Actions for the turn, don't forget your Unique Action and ability, as they can be quite powerful.

In addition to their unique Action, each Researcher card has an on-going ability. This passive, #always-on" ability does not require spending an Action (though it may be tied to a specific Action). Many unique Actions or #always on" abilities can be used more than once per turn. Those that cannot will be obvious or specifically say so.

Some Researcher abilities are specifically geared towards teamwork and facilitating the Actions of others, which is absolutely critical in this game. Those with these traits are marked with a diamond in the lower corner. As an example, the Transport Engineer is focused on efficiency; grabbing cubes, adjusting them and transferring them between players. Given your play style, this type of role may not seem as active or exciting to you, in which case, feel free to choose another Researcher. To be clear, they are NOT lesser roles and we strongly recommend having one or two on the team.